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From gsm
- ... the designer sets rules that unfold and are played by the players, ie the users.4 KB (577 words) - 17:38, 29 June 2016
- ...on panel (left) under "toolbox" and then going to "change password" under "users and rights"3 KB (489 words) - 17:12, 11 February 2016
- ...tial reconfigurations according to a set of conditions aimed at addressing users’ needs. .../ design solutions that intuitively engage and are likewise engaged by the users, thereby instantiating a hyper-fluid dynamic between human and artificial a4 KB (620 words) - 11:17, 1 March 2016
- Fast – Light will indicate the users (Blinking)<Br> Slow Fast – Light will indicate the users (Blinking)<Br>3 KB (377 words) - 10:59, 7 March 2016
- ... environment in real time. The interaction aims to form a dialogue between users and interactive components. The project challenges the notion of emotive ar4 KB (531 words) - 07:50, 1 July 2016