http://gsm.hyperbody.nl/index.php?title=Special:NewPages&feed=atom&limit=50&offset=&namespace=0&username=&tagfilter=gsm - New pages [en]2024-03-29T01:17:40ZFrom gsmMediaWiki 1.22.6http://gsm.hyperbody.nl/index.php/Lecture1Lecture12016-06-08T13:15:44Z<p>Marco Galli: </p>
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==<span style="color:#FFFFFF; background:black"> '''LECTURE 1.0 | NGB''' </span> <span style="color:#FFFFFF"> | </span> Next Generation Building | Kas Oosterhuis==<br />
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'''FRIDAY 26th FEBRUARY | 12:00 HRS | PROTOSPACE | FACULTY OF ARCHITECTURE - TU DELFT'''<br />
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Programming languages are the most commonly used languages of our times. Through scripting we communicate with our machines. Machines do not read texts nor drawings, they read code. So the next generation architects will have to produce code to work with machines. Designers will need to adopt their design strategies to the programming languages as to stay in business, as to understand the changing world. The next generation designers must think differently, they will think of spatial design as something that must be able to be described in code. The biggest influencers on how the next generation building will look like are the initiators. While traditionally the initiators are the state, city councils and project developers, more and more their role will be taken over by marketing driven product development from the creative industry. The future of building obviously is green, diverse and multimodal. But less obvious yet inevitable deeply digital, lean and robotic. The next generation buildings will be developed according to the new rules of the new economy, meaning more specifically that robotic design to production methods will prevail and open up the building practice for an industrial form of mass customisation. The forerunners are since decades among us, yet hard to see for designers who still base their spatial imagination on the straitjacket of modernism, which is intrinsically linked to the logic and esthetics of mass production. Following the logic of mass customisation every single building component is in principle unique and can take on a unique shape, performance and behavior. There is no need from the new rules of design to have any building component the same shape and/or the same behavior. Designers will breed dynamic spatial formations and gradual material transformations in their minds. The art of designing and building will never be the same.<br />
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'''ONLINE VOTE''' http://vote.hyperbody.nl<br />
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<br></div>Marco Gallihttp://gsm.hyperbody.nl/index.php/What_is_itWhat is it2016-06-08T10:56:26Z<p>Henriette Bier: </p>
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<span style="font-size: 20.5px; color: grey;">'''HYPERBODY | Interactive Lecture'''</span><br><br />
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[[Lecture3 |'''#LECTURE 3''']]<br />
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[[Lecture2 |'''#LECTURE 2''']]<br />
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[[Lecture1 |'''#LECTURE 1''']]<br />
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'''What is it?'''<br />
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Hyperbody employs an interactive presentation set-up in education and conferences . This relies on an app for interactive lectures, which was developed by Hyperbody and was employed in lectures worldwide. The app allows the public to interfere with the lecturer via tweets or comments and via selecting images from a pool of images. The lecturer responds by giving comments on the tweets and by linking the image that is chosen by the public with an image of the lecturer’s own choice, therewith building a bridge between the pair of images. Naturally the interventions are followed up by a spoken dialogue between lecturers/actors and the members of the public who had chosen the selected image. <br />
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'''Why Online Interactive Lectures?'''<br />
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1. You can login with your name and check out the slides of the lecture<br />
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2. You can vote for the slides you like or want to be discussed with the speaker<br />
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1_Previous to lecture<br />
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3_Remote Participation<br />
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[[File:HYP_IL_GRASSROOT-06.png|850px]]</div>Marco Gallihttp://gsm.hyperbody.nl/index.php/Msc2workshop:workshop02Msc2workshop:workshop022016-05-01T17:36:43Z<p>Henriette Bier: /* References */</p>
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<span style="font-size: 20px; color: black;">'''Topological Assemblage: D2RP-workshop'''</span><br />
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'''Tutors team / assistant''': Henriette Bier, Sina Mostafavi and Ana Anton / Marco Galli<br />
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==CONTENT==<br />
The workshop focuses on developing design-to-robotic-production (D2RP) methods for exploring assembly and componentiality in relation to requirements of porosity and variation at different scales, ranging from micro levels, as material systems, to macro levels as spatial and architectural configurations. <br />
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In this context, topological assemblage will be explored by designing and robotically producing a three-dimensional structure that consist of various components assembled into an integrated whole. The structure is part of the GSM podium/stage developed in the design studio and will be designed by taking into consideration requirements with respect to function/use, form, structure, and climate as follows:<br />
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<br>'''(1)''' &nbsp; Functional requirements are addressed by mapping activities over a the 3 days period of the GSM symposium;<br />
<br>'''(2)''' &nbsp; Formal aspects are explored by taking into consideration material, structural, climatic requirements as well as principles of customisation, continuous variation, and componential re/combination;<br />
<br>'''(3)''' &nbsp; Climatic/environmental requirements are considered from a distributed passive-active control perspective.<br />
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Main consideration is that the structure is composed of components that are together establishing hybrid systems (programmatic, climatic, structural, etc.), which are in part or completely NC or robotically processed and operated. Porosity and variation are investigated in relation to performative aspects (related to functional, structural, and/or environmental needs).<br />
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==ORGANIZATION==<br />
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This workshop is framed around the design studio projects of groups 3 and 5. Members of other groups, who are interested in the D2RP workshop, will join group 3 and 5 based on their focus and interest.<br />
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==SCHEDULE==<br />
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'''Monday 2nd May'''<br />
<br>9:45-10:45, Introduction: Brief description <br />
<br>Design session <br />
<br>Structural and environmental material optimization <br />
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'''Tuesday 3rd May'''<br />
<br>Design session<br />
<br>Robot action introduction <br />
<br>Initial tests, (HWC) for exploring assembly and componentiality <br />
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'''Wednesday 4th May'''<br />
<br>Initial tests, (RM) for exploring porosity and variation <br />
<br>Design review session<br />
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'''Mid workshop assignment: (from Thursday to Sunday)'''<br />
<br>Two groups 3 and 5 collaborating and the expected outcome are two prototypes with designs informed in terms of assembly logic of material distribution and differentiation. Members of other groups, who are interested in the D2RP workshop, will join group 3 and 5 based on their focus and interest. <br />
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'''Monday 9th May'''<br />
<br>D2RP review session<br />
<br>Tool path generation and D2RP simulation<br />
<br>Design session: Development and refinement <br />
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'''Tuesday 10th May'''<br />
<br>Prototyping 1st Group 1<br />
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'''Wednesday 11th May'''<br />
<br>Prototyping 1st Group 1<br />
<br>Prototyping 2nd Group 2<br />
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'''Thursday 12th May'''<br />
<br>Prototyping 2nd Group 2<br />
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'''Friday 13th May'''<br />
<br>Preparation <br />
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==DELIVERABLES==<br />
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<br>Interactive presentation showing concept, information models, and behavioral diagrams;<br />
<br>3D-4D parametric models showing the design at the phase of concept design, schematic design, design development, and construction design;<br />
<br>Structure and materialization design for D2RP;<br />
<br>Rapid prototyping, NC and robotic production (report including photographs documenting production, assembly process, and final result).<br />
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==REFERENCES==<br />
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<br>http://re.hyperbody.nl/index.php/Msc2G2:Frontpage<br />
<br>http://re.hyperbody.nl/index.php/project04:InDeSem<br />
<br>http://m4h.hyperbody.nl/index.php/Msc3G4:Group</div>Sina Mostafavi